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(1 edit) (+1)

This was a really fun strategy/card fighting game.

The card-based cooldown was fun to witness and plan around, using forward step and charge to get into position so I could chain one quick punch into a second punch and then a charged kick to close the distance between the characters. Tense and exciting but also fair in execution.

It was cool to be able to counter the foe's charged attacks with simple punches and basic movement options.

"I fear not the man who has practiced 10,000 kicks once, but I fear the man who has practiced one kick 10,000 times."

Or a punch, in this case.

Well done.