Really Liked the concept & Sound.
My review points:
The upper platform and below platforms are fundamentally different so I guess they should have some kind of contrast through color or design as they act as a safe area. Frogs looked good but they lack mechanics like jumping a little also I think their art style is like a top-down game compared to the player.
I am also learning Godot these days you can check things I do on Twitter @slydeets
Best of luck for future games
Viewing post in Anti- Hero NinjA FroG comments
thanks for playing and your suggestion, they are great ides . the art did come from 2 different sources I will work more on the game this weekend , this was my very first godot game so I am just happy that I got it to work , I made a short dev log video on the process should check could check it out
how is development with Flareborne coming along ! Did you decide on what the players would do with the "currency" pick ups ? I am not really that active on Twitter but I will check it out !