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(-2)

My bad I follow a lot of games  on here that are indeed free (but get the newer updates later than patreon). The point stands that we're comparing a game that is 10$ to triple A titles usually priced 6-to 7x more than that, have entire studios, and more total sales from a much wider audience. These types of games are usually made by a small group of people, or even one man, that might have to hire other people to help. 10$ is pretty damn cheap by today's standards.

(+2)

6 to 7 time the price, but several 100,000 times the production cost. Not to mention that a significant number of AAA games are sold in the 20-30$ range.

If you want to play the numbers game, fine. It makes the criticism even more valid when you take the price into account.

Aren't you tired of proving the critics right? Or is that your intention?

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