Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The Slime Horde Dev-Logs NSFW 18+

A topic by YOLO_Dragoon created Feb 17, 2023 Views: 2,163 Replies: 42
Viewing posts 21 to 42 of 42 · Previous page · First page

Ahhh... I'm not going to worry too much about commissions I should just get better naturally over time anyway... also I've now put in a slime talk system where they will say random stuffs as you play the game, if you want me to program in a certain phrase or something let me know!... The rules are... no lolli, Scat or gore.

I'll program in 1 per account that asks me and is following me.

Boss battle is 33% done.

Ok... Boss battle is 75-80% Complete!

I got a little distracted from the boss fight today... but hey!... Now I've added some polish and a single-handed control scheme!... So yeh...neat!

Hmm... I might halve the stages from 20 to 10 and double the quality of each of them... I feel like the game is a little to stretched out and I want to compress it more.

Some systems like the fire slime and darkness will probably be cut as I take this game in a new direction... and don't worry... it just means more fan service! uwu!

This isn't a April fools joke!

... or is it?!

It isn't!... it might all be a simulation though...

It's not!... or is... I'm bored...

I am too impulsive! 

Or am I!...

Yes I am...

I keep biting off more than I can chew... so I'm just gonna release what would have been act 1 of The Slime Horde as a full standalone game and just leave it at that... while... hopefully not over promising what I am capable of again in the future... 

Anyway, I'm just wrapping up the game now... it should be done within 2 weeks and after that I have a really neat idea for a naughty cultist simulator I wanna start prototyping for...

Toodles and have a wonderful day :3

The boss fight's almost done besides an ending cutscene and some minor niggles.

Just got the BGM's and SFX's after that and I'll post it up on here in a bit! XD

(1 edit)

Ok the ending cutscene is done!

Just some sound and visual bugs to go! uwu

Tying up loose ends, I will start on the sound next session... Either way this game should be out in a week or less.

I dunno why but I am so happy that I have a sound model that has sound drop off... feels like improvement!

Anyway... BGM's installed! ALSO!... some SFX's as well!

Did some more sound design today!

It feels good watching it all come together and to know it will be done soon! XD

Made a start menu... probs should have done it earlier... *shrugs* also some sound as well.

(1 edit) (+2)

Could you please stop spamming in your own topic and let other developers get their bump for a bit longer?

As the rules says: "Devlogs are about building relationships with (potential) players. Posts that obviously lack effort will be removed"

(2 edits)

Fair enough, I will look into a less public place to post updates on my games.

I apologize for any inconvenience I may have caused, and I hope all a good day. :)

bump

Viewing posts 21 to 42 of 42 · Previous page · First page