Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+1)

since I have debug mode I think he is talking about the hitboxes they are so long in height that it makes you think that there is some sort of auto aim

Conclusion: there is no auto aim it's just the height of the hitboxes being long

(+1)

I guess it's hard to tell with these flat maps 🤔

(+1)

It's pretty noticeable tho assuming the user has access to debug functions to view the hitboxes