This is better than I expected, although I thought it was an April fools thing so that's not surprising lol. The movement felt nice (although a bit slow for the size of the map), and from what I explored the collectables were fun to seek out (If I played seriously I would probably lose it looking for the last few coins though, but they didn't feel deviously hidden). I particularly liked the way one diaper was hidden beneath the water with the coin floating on top. Overall, pretty enjoyable.
Also, flying through rings to stop a Lex from winning? I see what you did there, I love it!
I'm definitely giving the dragons a speed boost going forward. I was worried maps this big wouldn't play nice with some people's system, but that doesn't seem to be the case. Personally I wouldn't do the all coin 256 challenge as there are 2 spots in retrospective I felt strayed too far from the routing I suggested to the player.
I will honor it. There are two coins I felt were poorly placed and you need an incredibly sharp eye to spot them while you are being routed around the island. DM me on FA or Discord and I will give you a game key of either Soggy Horror or this game.
As far of development goes I am working on abimation controller and level stuff for both this and SH and have another dragon and level in the work for this game. SH I am improving existing levels and doing cloth and tail physics stuff.
