Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
(1 edit)

Neat. Chess, the game for which (almost) all other games derive!

It's difficult to tell what moves are going to end the game, without knowing how the ghosts move. Perhaps, hovering over a cell can show where the ghosts will move. Maybe only allow them to move the same number of squares as Pacman's move.

(+1)

Yeah, something I considered when developing the game was, to give the ghosts the exact same moves as pacman himself, but since the ghosts in the real pacman each have a different AI, I thought it would be a nice homage to the game to give my ghosts each a different moveset. But that's something I would've liked to iterate more over during the game jam. Unfortunately I didn't have much time for this jam. I also don't really like the fact that the power ups give you a random different moveset, would involve a bit more strategy if you could see beforehand what the power up would give you. Perhaps if I find the time I'll update the game and make some changes. If you have anything else you'd like to see changed, just let me know.