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What's new in demo build 0486?

  • Windows version
  • New jump physics
  • New graphics
  • New animations
  • New music
  • New player abilities: air dash, fireball
  • Updated maps
  • Boss life bars
  • New music and sound effects
  • New sound engine features
  • New title screen & ending screen
  • Credits
  • Options screen
  • Fading between screens
  • Larger NES cartridge size
  • Start with all abilities (demo only)
  • A bunch of bug fixes

I'm really impressed with the PC version! It's written from "scratch" (not emulated) right?

Thanks! That's right - it isn't emulation. The PC version is written in C, and uses a custom NES-like API, which in turn uses SDL2 for cross-platform I/O abstraction. I've been working on the NES and PC versions in parallel from the start.