Cool game, really liked the sprite work. The ingredients especially, but the blocky characters were good too.
I didn't read the bit in the description about "enemy weaknesses" but I was pretty much able to bulldoze my way through the game just by clicking on every food item.
Would be good if healing was made more necessary -- maybe certain foods do more healing and less damage? You could also make the health persistent between battles.
Would be really cool if you could combine food items into stronger attacks. I could see this getting really interesting if expanded on.