I can second most everything Zegzdyk said. I love little game simulations like this, and this one is overall very nicely done. I'm sure the game had a tight budget and you've made great use of it to create a solid experience. In the event you do get the chance to work on it more, here are some things I'd like to see more of.
1. Better access to information about events and event chances. Not much point in repeating Zegzdyk here, except perhaps a way to view current risks would be nice - it feels like a lot of cards mainly exist to counter a certain event, but unless you are getting that event repeatedly, I don't feel the need to create the solutions.
2. Challenges and variation. When I first saw the game, it was a stream of someone failing several attempts. I was expecting a game of trial and error, gradually clawing my way back from the edge after many failures. On my own second playthough, I found an easy-mode strategy that kind of removes all tension from the game. As an educational experience, this might be what you want. Although I think that strategy may be hard to sell in real life, and I'm not sure the game simulates that difficulty, other than being a slow start.
3. It is hard to keep track of all my options. Perhaps multiple gear icons for the number of available upgrades - this would help with the level 3 renewables for instance. Maybe a way to flag/pin a card you want to create, so you can tell when you have the resources to complete it.
4. Some more keyboard actions for things like speed control would be nice.
5. Option to pause when an event appears and/or is about to expire - I've missed a few while that area of the board was out of view.
A few very minor things:
1. Safer nuclear energy sometimes has arrows in the encyclopedia, but in game it sticks in my mind as one of the only cards with no resource icons. I think it may be copying the last arrow that appeared on another card.
2. Is "desinformation"/"desinfo" a misspelling of disinformation, or some specific form of it?
3. I think Industry 22th century should be "22nd".
4. Slight inconsistency in capitalization - "Carbon capture" vs "Carbon Storage". But I doubt most people will even notice.