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Hello! This was a very fun experience! I love the characters and the beautiful artworks for them! :D <3 I think the characters and their interaction was the most charming part of this game! The battle system was really cool as well, I see that it also has button combo input style and you can use certain skills if you input the correct order of the arrow keys. That was a unique touch for the battle system, so great job on implementing it! I did however, had a hard time in the start cause it just went by too fast and my fingers felt too slippery trying to memorize the correct combos, only for the char's turn to end! xD It would be nice to have a little indication on who's gonna do the combo so It'll be easier to determine (like maybe show a bust art of the char as he/she is inputting their combo). Other than that, the gameplay was fun and had it's own unique little touch!

I love the VN-style storytelling and the way you travel through the dungeon via nodes! As reminiscent of your original game that I've played before and enjoyed too. ;) Overall this was a fun experience, and there's a lot of potential for this demo to become something greater when you complete it soon, so I'll be looking forward to do that day! :D Congratulations on finishing your entry! <3

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Hey! I'm happy to hear you had fun! I'll definitely take your feedback in mind. Honestly I planned to have something like a character cut-in when it was their turn, but didn't have the time to make the assets for the jam. I'll definitely figure something out for that.

Thanks Starmage, I'm hoping to have the full version out by the end of the year!

Ohh that's great to hear Chromaji! ^_^ <3 And this was great for what you've made in the time limit, and those are only minor issues I end up overlooking due to the fun experience the demo brought overall! :D so amazing job once again! ^_^