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Hi! I just played the game, it was fun! I liked the art, feels like a homage to Paper Mario. 2D and 3D art blend together well.

I noticed some things that maybe could be improved though:

* Combat gameplay: it feels clumsy and it's almost impossible to hit an enemy without being hit yourself. As a suggestion, I think that the hit animation could be faster, when you hit an opponent it could be knocked back and/or increase the attack range.

* The obstacles warning in the car race were difficult to understand and I could never truly get advantage of it. I won because I memorized the patrons after a few tries.

* It's difficult to understand how to beat the girl criminal. Once I reached her, but I didn't know what I was supposed to do, so I kept on the race and got to the final goal. But that was a "trap" of the villain and that sound kinda weird? Like, what is the trap? 

I hope these feedback helps you guys to polish the gameplay in these or future games.

Good job!

Hi thanks for playing ! 

About the combat in the walking level, I just uploaded a new version to test with increased range and higher more predictable jumping.

About the car chase, I think I need to zoom out a bit so you have a better view =]

For catching the criminal you have to "ram" the van 3 times, there is a popup that shows up with the instructions when you first see the van. I should probably move that earlier or change it to a paused dialog. 

The trap is basically a cheap trick for something I had to do if you reached the end of the level before the bad guy... basically its just an explosion, like the bad guy had somehow setup a trap ahead to blow up the highway. I couldn't think of anything smarter and easier at that point in the jam. 

Anyway hope you had fun regardless of the issues.