Hm, yeah, I’m seeing that - in 2022.11.0.73 it seems to never (?) crash but calls it quits after 3 iterations. In 2023.2.1.90 it does 3 iterations most of the time. In 2023.1.1.81 it always (?) crashes. That’s pretty bad, I can’t think of why a choice of GM runtime would mess up Lua-side memory.