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Thanks for playing! In hindsight the die vs brick scores ultimately might not work all that differently to other Breakout-style games where bricks have varying hit points (since a 1-in-6 chance to destroy a brick is statistically similar to a 6HP brick). It's also just plain hard to follow exactly what value any given die has at any given time, which might contribute (and sort of makes me wonder if this could have been turn-based...).