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(+1)

that is intentional. the windows are transparent because the texture is too. the warehouse walls of include what’s called an “occulder”, which “unrenders” things that are behind it to save on computer performance. i never took the time to snip out all the windows so that wouldn’t happen hahah. i’ll try to fix it for v005. thanks for playing!

(+1)

Ah, fair reason then! 

My pleasure; Thanks to *you* for making it!