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Robot Dreams's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #11 | 4.000 | 4.000 |
| Controls | #15 | 3.568 | 3.568 |
| Overall | #20 | 3.463 | 3.463 |
| Graphics | #21 | 3.784 | 3.784 |
| Fun | #21 | 3.405 | 3.405 |
| Originality | #23 | 3.568 | 3.568 |
| Accessibility | #32 | 2.946 | 2.946 |
| Audio | #47 | 2.973 | 2.973 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
3.5
Wildcards Used
Fork In The Road, Kaboom
Game Description
Robot Dreams is a game where you dream that you are a robot and you have to wake up! Each level acts as a dream within a dream, until finally you are able to wake up, but which ending will you wake up to?
How does your game tie into the theme?
The story shows you falling asleep, and then having to traverse several dreams-within-dreams to wake up. You can either wake up by getting a "kick" like they do in Inception, or by doing something clever with the phone, as in The Matrix.
Source(s)
https://github.com/nikolawhallon/RobotDreams
Discord Username(s)
NikolaW#7235 (the other two contributors are not in the Discord)
Participation Level (GWJ Only)
2
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
It's insane that you use rust for the **thing**. It makes me so happy to see people using this language x)
Otherwise the game is cool! dreamception
Maybe using another key than CTRL could have been more accessible I think (this is only a personal opinion actually)
I love Rust! The server was hard to make lol. I will get into the habit of having map-able keys!
You nailed the theme! A short but entertaining submission with straight forward tutorial which is smoothly embedded in the first level.
Minor observation: The run sound plays a bit late. If you just do one step, it plays when the robot is already standing again. Maybe there is a bit of silence in front of the sample?
Nice game :)
Will tweak some of the audio stuff for sure! Thanks for playing!
Really like the pixel art. I have to admit I couldn't figure out how use the apple bombs for so long even though the controls were presented. Fun little platformer but couldn't figure out the other ending.
Fun game! I thought it looked well done and was easy to play. Good work!