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Thanks!

It's always good to hear if players appreciate my art / ambient in my games.

I wanted to make it difficult a bit, so it's not just you. I've recently played Elden Ring and I think it made me a bit "grumpy" when it comes to deciding how much error the game forgives the players.

I might have overdone it a bit tho...even had to tone down the difficulty, adjust the jump / dash distance a bit - because even I couldn't beat it which is kinda ironic.