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(+2)

i hate to admit this, but i just clicked through a lot of the text right up front and didn't grasp the game very well. That's on me and my attention span, 100%! But i prefer jumping right into games without needing to read multiple instructions before starting

that being said, the art was wonderful, and the design was solid. I can see a lot of time and effort went into building the framework for this. I didn't encounter any bugs. Nice work!

(+1)

That's valuable feedback for sure! I do tend to go a little overboard with text-boxy tutorials, so I don't blame you for tuning it out up front 😅 I'll have to think about better ways to make that experience engaging! 🤔

So glad you enjoyed it though! Yeah, the framework underneath is probably overwrought for what it ended up needing to be, but I always get a little starry-eyed when starting out and dream of all the features it could support hahaha. But I'm happy to hear it all held together solid for you! I actually left myself some time to test the core game for this jam (what a wild idea!), so I was hopeful I had caught and ironed out most of the bugs.