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(1 edit)

I'm still perplexed by that error. Trying the fullscreen button did not fix it when I briefly tested it. The game should always be 1280x720, so I don't understand why that's not the case in your browser.

Since some dark magic is likely at play, I'll re-enable the button. But I kinda really wanna know what causes itch to display the game wrong.

That's a good question. It is how you say: Switching to fullscreen doesn't solve the problem.  Game keeps the same size, and right side is still cut off. Never saw an issue like yours on itch - seems to be a rare issue. There are options in Unity allowing your game to adjust and scale according to the available space. But I think this isn't a quick fix - might be on option to look for for your next game.

Thanks for trying anyways!

(+1)

Tried one more thing removing a SetResolution call because that seemed like the only thing that could be possibly related. New web build is up. Would be very thankful for a quick test to see if anything changed on your end. 

(+1)

Now the games resolution is working. And I played it. And I like it :-)