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Nice pixels, the first few finished rooms looked quite nice, after that it's well, it is what it is. Glad you submitted to the jam after all

which reminds me ill have to get a bit crazier with tile variety unless i wanna go full low-effort-hero-core-ripoff mode,
currently cant really imagine this game with actual graphics, aside some concept art i got for generators and potential threats, most of the new stuff will be rewritting the 'engine' to suck less as its literally the most scuffed thing i had to make up untill this point, and like actually making it.. usable for a real game

probably the first time im in need of ideas
i may make a devlog about how this thing even came to be lol