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this might sound like im asking too much i never programmed a game so no clue how hard this is to do but I wouldant mind if the game had a chapter system of sorts you see befour the dark places update i finished the game and it took me about 4 days of constant playing (not that its a bad thing i enjoyd the game very much) but befour the dark places update got released i had to reset my pc which lost me all the progress which will probably take 4 more days to regain and even though as i said that i did enjoy the game doing the same thing all over again will probably be very tedious to do and either way adding a chapter system will probably be usefull to players who missed a scene or special items (not trying to push the creator to do this just beacuse of my own invonvinience just wanted to make an observation) ps:sorry if some stuff are a bit misspelled english isnt my mother language and ty for reading this even though its a bit of a wall of text LOL

For an RPG like this, a "chapter select" isn't really the best solution. We'd have to settle on a particular level, inventory, corruption, scenes unlocked, and all manner of other variables.

Some people would no doubt complain they don't have enough money or items. Some people might want to have all the scenes unlocked, and if we did that it'd take away the impetus to actually play through the older parts of the game...

I understand the frustration of losing your saves, especially given that it's quite a long game... but I don't think we'd ever be able to satisfy everybody, or even most people, with a rigid chapter select system

that is understandable when i sent the comment i thought about it and realised that chapters dont really fit into an rpg type game like grove but thank you for the reply. your probably one of the most quick game creators when it comes to replying to comments which is highly appriciated

You're welcome :)