Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I threw together some files:
https://drive.google.com/drive/folders/1QDga5K2FGQ0q6BPh23A3DJE0lRKeGb6b?usp=sha...

I wasn't using any color management settings off of default, and cycling through those didn't change the outcome. I ended up trying different unwrapping techniques, and different texture bakes and texture set sizes, and I found that the problem mostly shows up when SP is set to 4096 texture scale, creating a few hard pixels along the seams. Granted this filter is advertised for LQ textures (and looks great for that), I was just used to working at a higher map size.

(+2)

Thanks! I'll take a look at these. There was a texture resolution bug in a previous version but I thought it was fixed. Will keep you posted!

(+1)

Hi I really love your plugin, but this issue still persists even if I bake up to 8k, I wish there is a way to fix it.

As an update, this should be fixed in the new version!

(+1)

Omg thank you so much! you are my life saver :D