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It looks like you got some good ideas. The equipment does sound interesting. If you are worried about removing fun from the game by putting limitations on players, I think that could be easily fixed, by just adding different game modes that have limited number of crafts, card abilities that must be found and so on.

Another bug I found, but forgot to mention is how crafting minion cards which add x/x for each card in graveyards get crafted with no abilities.

the options are saved as player prefs, so they are saved in the registry

Damn, I was hoping for just a file I could locate and delete, so I would be ready for DD50.

I think I played enough this DD. I will get back to you on DD50 if my wine resolution problem persists between different Card Artisan builds. Ideally I would play a linux version <wink wink>.

I forgot to mention, I also tried the other game mode with 3d first person gameplay. I got to level 9 if I remember correctly. I know many features are missing, so it's hard to judge it, but I did not find it fun. By the way, I unlocked all illustration, and the number was bugged (it was something like 113 out of 112, so just off by one error I assume).

That's understandable, friend. Thank you for all the feedback!

I'll try to include a Linux and Mac version for the next DD but can't promise anything since I don't have a way of testing either version. At the very least I'll include some optional .exe file that fixes the resolution on boot for you.