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Suggestion

1. Can we have some sort of a "skill list" of each form where we can see the skills that we can unlock through levelling up.

2. I believe the Night time of the game has potential for some changes. Maybe simple ones like monsters that only show up during the night. More advance options to add to the night time of the game could be quests that is only available during the night, such as perhaps a TF quest for the bonus form that didn't make it to the demo since it is the most fun form in my opinion :D

3.  How about weapons and armor crafting, maybe even have some armor sets that can affect the capabilities of Nana's animal forms.

4.  I'm not sure if this might be good, but how about passives for each transformations that get unlocked by levelling or by the martial artist guy :D

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Thanks for the suggestions!

1. A skill list is defintily possible and a really good idea! I really like it, i will work on one then i have the time, thanks^^

Here is some base information on how much each form learns and when . The base skill set of each TF form is: 4 attack skills, 4 support skills, 2 ultimates and 4 passives (Not counting extra skills that can be learned at the dojo.). Most forms start with 2 attack skills, 1 support and 2 passives, the rest is learned through level ups (except teh other 2 passives). All skills except the second ultimate are learned by the time you reached level 20. Only the last ultimate is 40. At least for teh demo this later may change.

2. Yeah i definitly want to expand more one the night time. Certain quest as well as unique enemies are planed to be added. And i can imagine doing some events that only would occure at night.

3.It defenitly would be possible to do. Since Nana's human form hasn't much screen time in the demo i never thought about the need to craft weapons, wich definitly could change then the game grows bigger. Never thought about armor that had such efefcts. You mean something like "When you wear this necklace all fox form skills have a chance to inflict and extra status effect or get one extra hit." Because that would also definitly possible, sounds like very good rewards for special quest or events.

4.Yeah i think that would be very cool and useful. Actually each form has 2 big passive abilities that they can learn, they aren't just in the demo since i want to be make a small side quest that's needed for aqquring them. And like you suggested maybe some other you could aquire at martial artist..

These are definitly very interessting ideas! Thanks a lot^^ I will keep them in mind when i have some spare time to work on teh game!

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Wait they have a final ultimate at lv40? Time to grind :D

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About the necklace has this effect on fox form skills, yes i mean those types of skills in which they enhance the skills of the animal forms :D

Necklace of the Moon - Allows you to retain the Night Trait of the wolf form even during daytime

like this :D

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XD, Don't hthink that it's worth to grind for that^^" I don't even know if i even check them troughly if they even work as intended since you easly beat the demo around level 10 to 15 XD

Yeah such equipment would be definitly possible to make. If this proof of concept demo should become an actual game i definitly would like to add such equipment.

For now i will lay low and wait and see how the demo is received, as well as taking a well deserved break : )

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Please rest well, you did good for a demo and frankly i wished to see it in the future as a full game!

Thanks i will^^

And i also would love working on it since it's been fun to make and i do have a lot of ideas how to continue it but sadly it also took a huge amount of my free time as well, so i still need to consider how to move forward.