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Definitely wasn't expecting to see a mermaid themed game for distractions of all things, though it makes sense based off the legends of sirens and stuff so it's an interesting way to approach it.  And it's  pretty nice game loop, it was quite difficult trying to balance all the ships in a circle, and also trying to avoid them going all the way across the screen sometimes.  Since that was a death sentence a lot.

My general strategy ended up being flinging them back where they came from, so a LOT of people probably were very confused when they landed back at their start point after hearing some very nice music.  But hey, they were alive.. only to uh, come back and die.

Overall though real nice for four hours, especially the art style being pretty consistent was nice.  Along with the fun of spinning all the ships.

(+1)

First off thank you for the kind and detialled comment, this is very kind :)

We had a few ideas in mind, but I really like not taking the most obvious route when being given a theme.
We also though about making the game into a corridor so that the ships would need to go from one side of the screen to the other, but having ships come from everywhere at once seems more and chaotic :D
So yeah, sending the ships back to where they came from is a valid strategy, even though that means a lot of very confused sailors for sure

Anyway, thank you for playing and for the kind words :)