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(+1)

This game has a really interesting feel.

I think my initial impression is that the game needs a large lookover when it comes to the lighting, UI, and some textures. The default Unity options are hard to look at, and the lighting colors are especially garish and make visuals hard to see overall. It’s difficult to determine, for example, when an enemy is doing a light attack or charged because of how it gets drowned in colors.

I LOVE the rock paper scissors system and the feel of dashing, I would like to see that be built upon in the future.