Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I sort of wanted the first level to be exploratory and people to get lost - to at least make the place feel bigger - but I guess it worked too well -- I already have some plans on how to simplify it based on the playthroughs I saw so far (and without removing areas) .. hopefully the beta test will shed light on problems on any later levels 🤔