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(1 edit)

Thank you for the feedback, it truly is a gateway to improving the game!

So, what I am getting mostly here is that the Office area's difficulty balance is somewhat wrong, and needs to be balanced: big Dark Latex Puddles that are hard to go around, Dark Latex Monsters getting you too easily because they leave too little space, Bathroom monsters getting out too quick... I will get my hands working on the balance then, because it is not too much work because it is only modifying some variables that determine the difficulty.

As soon as I consider the Office Area stable and ready for release, I will continue to work towards the Dragon King Boss! (though, is it not a Dragon Queen? It seemed to me that it was a female on the original game...).

And yes, from all the modelling, the code, the balancing, etc., etc. that I've done until now, I might want to optimize, to upgrade,  the game to have better 3D models, sounds, design, etc. when I reach the development of the Dragon Boss.

I am most glad you are enjoying the experience thus far, this project is very hard to develop!

(+1)

From what I know, that one is male.

The author there, there is a small mistake, the music is by"噬子"

not by "狮子",and changed game by “雪之龙”, But that's his Chinese name, his Twitter name is "Dragonsnow"

(2 edits)

Oh so the Dragon Boss might be male... interesting..

Oh, also, thank you so much for the names, I could not replicate the chinese names anywhere, so I had to translate it as close as I could.

It is in chinese because I wanted to preserve the credits from the original game!