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(1 edit)

...And both of these should now be fixed going forward! The latter changes in the ruins will only affect new games (due to how saving rooms works) but any future playthroughs won't be able to skip straight to Delphis. As for the issue with Death, apparently I missed a line of code that removed them the second they saw their body when I was tweaking the despawning for update 1.3.2. Go figure!