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Beat it.  Quite a lot of well-polished content for a gamejam game!  It was fun, though I felt like it only truly got challenging on the last animal. It was neat to have a sense of progression where the abilities you got completely obviate the need to solve the puzzles you've already addressed, and despite the basis of many upgrades being "you can stand on a kind of tile you couldn't before" they feel different because of the level design and new obstacles in each area.