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Extremely short experience, although it had an expected depth. 

Now, usually I do not care about the length of the game as individually every story/content/lore has a specific time and it is up to the developer to deliver great experience. This game has some moments and probably the longer version would have been better.

The window sequence peaked my interest. It felt like a suspenseful moment, which unfortunately was cut short by that ending and of course I did not expect too much, but maybe in the future, the story can be longer and follow that simple dynamic. 

Best of luck with the future developments. Cheers! 

Thank you very much! Our next game will be longer than this prototype. Hope you find time to play it as well :)