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(+1)

can u make a option to make the arms not be invisible btw? and a way to change cockpit models

The arms fading out is an issue with the shader's clip distance being optimized for the third person view. I can probably make it change when switching view modes. Changing cockpit models, like particle shapes, should be easier. Importing custom models for the cockpit will be a bit trickier.

(1 edit) (+1)

oh nice

better have a cockpit than a pit with no cock

An even sneakier peek!

(+1)

holy shit amazing