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What about en passant??

(+1)

Being that pieces take more than one move to kill, en passant didn't fit too much with the design of the game. I thought of including it in some way, maybe specific to one Set or one Unique piece, but so far I haven't come up with a good design for it. Maybe in future versions if I keep updating the game.

Oh, and what about castling too?

(1 edit)

Castling was in the first prototype, back then it created a big balance issue with the Russian Set specifically, and it was scrapped. After version 0.3 the gameplay changed completely and I think castling could be viable again. Unfortunately study, work and other projects have put a halt to many features I planned to include in next versions.