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Hey, great little app!
3 things:
#1 is I seem to have a weird bug where when I draw, then lift my mouse, then draw again, it draws a line that connects them. Almost like I'm pressing shift, but I'm not. And it makes any drawing impossible.

#2 is that Mirror seems to only work on the 2D screen, which makes it sort of impossible to use for me since my UVs aren't lined up that way. Is there a way/plans to have a proper 3D mirror?

#3 A small gripe, but any chance of a future FBX file type option?

Thanks, let me know!

I can confirm I also have the issue you mention in your first point. Another person mentions it further into the comments below (with a handy video). I'd love for this to be fixed because the program seems to be exactly what I'm looking for otherwise.

Hi,

thank you very much.

To #1: Yes I know this bug, but unfortunately I can’t reproduce this bug. I have 3 different Systems and on none of these systems I got the bug. It must be problem with Godot and the Event-Handling on this system. I spend already a lot of time to find the problem, but it’s hard when I can’t reproduce the bug. But I will stay on it.

To #2: The work of the Mirror (only in 2D) was on purpose. Because I thought the program is made to use just for pixel art, but if you mirror in 3D it can causes some problems with the pixel positioning \ pixel shifts.

To #3: The FBX file importer is a bit complex one. I also thought about it, but I would need to find a C# import library which is easy to implement. Also, I don’t know how it is with the licensing.

Kind regards

Hope that will help to find bug #1:
- i noticed that this bug will only appear if u try to draw directly on the 3d View of the mesh.
- if u draw on the texture view it will not appear 

hope that info helps