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No offense at all, don't worry. All ideas are appreciated, I just wanted to make sure you knew if something could be added/changed or not, since you shared your suggestion (it wouldn't do to leave you without knowing, I think). For the most part, when I consider tweaking a scene for repeatability, it keeps the same themes and looks as the last one, and I just change the text to work by having a more "generic" version. Usually, I try to remove dialogues, for example, so it's not weird that the characters just say the same thing over and over again, but there are no hard rules.

I left the game open for pretty much all relationships at the same time. I avoided a classic dating sim structure, and you just get individual endings for each character if you get far enough with them and then finish the main quest. I don't know if that was the best choice, but it's how things turned out. :)

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Oh that's a relief I though I had upset you 😅

On your take for the dating sim structure I appreciate that you didn't follow that because it does get monotonous after sometime 

You continue doing the same thing over and over again just for different girls .

What I meant was yes you do get separate endings for each character and then you return to the main path. I am just asking that when the mc reaches the end of the game on the main path does the relationship I have gathered with the respective characters just stay like that or they clash 

Like for example in uni, a game by hizor at the beginning you can date multiple characters but towards the end the characters do meet up with each other and fight and accuse mc of cheating so the mc has to choose

In this game Clara and Kira both know I love both of them, I am asking beforehand if such a situation will arise 

If so then I will load my save and just do the edith path

No need for heartbreaks xd

Also a quick question 

Where can I find the gallery section in the game?

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The endings don't clash, you can in theory get the ending for every girl that has one in a single playthrough. I was considering some sort of strife, at least in specific situations, but opted against it in the end.
Some characters have a separate "bad end" (which just means that canonically the protagonist "retires" if they go through with those), but if I remember correctly I made it so you can check out most of those and then rewind back to the regular gameplay. Characters who have those might not be featured in the general ending, which I think makes sense.

Characters featured in the general ending (each with their own short, separate recap) are: Ariel, Kira, Beatrix, Lea, Dominique and Carla (I think Sonya and Eliza, the futanari, get mentioned too).
Characters with "bad ends" are Edith, Lady Pendleton and Eliza (there are more, but the others are all men, if I am not mistaken). I might have to add a scene for Edith in the general ending anyway, since it seems like she is the odd one out in this case.

If you mean the image gallery, it's in the menu. if you mean the replay gallery, sadly there isn't one. I didn't think to add it early on, and now there are just too many scenes. It's kind of long work to collect them, remove any code that might affect the path progression and make sure I am tracking the unlocks correctly.

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Yes thank you that's the answer I was wanting regarding the relationships 

Edith with her general ending is what I am looking forward to

She is a cute tsundere 

Hmm you could ask someone in f95zone to make a replay gallery mod for the scenes

Is there someone who helps developers like that? I think any effort would require at least 2 or 3 months, since there are hundreds of scenes to find around the various maps which need to be repurposed in some way to work for a replay gallery.

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I don't exactly remember but I did notice that after some fully complete Japanese rpg game was added an extra gallery mod was added by thread moderators or something 

You could ask in the thread for more info 

Last time I used f9 was 2020 xd

I see. Maybe I'll ask around, then. :)

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best of luck with the game