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I really enjoyed this devlog!! I'm especially glad that it looks like you've figured out the bones of the game; switching between cleaning the refreshments table, managing the support center, and screening the Martians looks like a really solid and varied gameplay loop. I'm looking forward to the narrative elements that you come up with!

Also a huge fan of the animation of the credit machine "eating" the credits. Excellent work!

Thanks! I spent way too long on a custom animation scripting system and the two credit machine sequences are so far the most complex scenes using it.