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The things that most intrigue me about this doc are the base mechanics changes, some subtle, some large, all in charge - and imo worth exploring further down those lines. I'm talking about:

  • stat point buy
  • splitting powers (which are traits largely minus the stat and item bonuses) between STREETS and MORTIS
  • vehicle use rules

I'm always a fan of the high-concept mashup, and even if some of the source material doesn't grab me that much (The Fast and the Furious, Ghost Rider), I can always appreciate a skelly ramming a muscle car into an undead abomination to protect his family then celebrating at the barbecue after.

Thanks! I sort of binged the Fast & Furious movies, and wanted to do something a bit more gothic with the same energy.

Separating out the powers from Traits felt sort of necessary here (and also for W.O.L.F., the other concept I did in this style,) because every PC functionally has the Traits SKELETON and RACER. However, I think I prefer FIST's way of handling Traits over my own approach. I wasn't able to pack as much flavor into the powers.