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I'll post a more detailed list of the bugs I've fixed in a devlog but!
Normally now you can actually get a game over, it triggers properly.
I also tried to hunt down rogue UI issues like the text box you mentionned.
Finally, the character is now set properly so they should not vanish into thin air after you load a game- and they also shouldn't develop an ability to go through most walls anymore :P

As a small note though, the game gives you a bit of slack and allows you to be short on cash once! I tried to make it clearer in Lianne's dialogue now.

Thanks for letting me know about all of these, I was admittedly pressed for time and couldn't playtest as much as I'd wanted to :)