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Thanks very much! Other people have asked me if there's a way to decide which tiles are matched together - and I can't see where it's decided. I was expecting maybe a JSON file? But perhaps it's about matching edges of the voxels.

(+1)

The system automatically decides which tiles match by seeing if they match in color along their edges.  If you can put two tiles next to each other and all the cubes that are touching are the same color or empty, then those two tiles can be placed together.


Please tell anyone you talk to who’s using Generate Worlds to feel free to post comments here with questions.  I want to make sure people aren’t getting stuck and to improve things that are giving them trouble.

Excellent, thanks for your feedback. I will try again and report back on my findings!