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(+1)
  1. Is ranged combat fully implemented or is it still being worked on?As you cannot really aim.
  2. Also is at any point going to be a siege-defence as there is only attack currently(you can still "garrison" in the castle though only the enemies can have a king at the moment)
  3. Another idea would be to add a bodyguard "trait" they will always protect-follow the king and not leave him alone to be sniped easily
  4. And how about stationed troops like in a siege battle i wouldn't want their militia to storm out the castle which leads to the idea of a gate(which someone mentioned)
  5. And last of all have to say I love this game and most games made on unity engine :D

Thank you for your feedback.

1. I'm still working on the ranged weapon and there will be the possibility to aim.

2. I want a gamemode after release, which is something with resapwn, capture, defense...

3. The bodyguard idea is really good, thanks for that!

4. You can select a unit or multiple with the same settings. A small window will show up where you can set the guard mode toggle on.

They won't move to far targets then.

5. Thank you for your words. The unity engine is awesome!