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(+2)

This game is so well-polished I almost forgot I was playing a jam game! The music and art style tie in very well together and the route planning and trade selection is simple yet engaging. One thing I was a little confused about was the crew mechanic. I am a little unsure of the function of the crew number, maybe I just missed something. Something that might be cool (if you guys continue to develop the game) would be random events. It could be fun if you could get robbed by pirates and lose crew or something \_(0-0_/.  This game was a lot of fun to play and has a lot of potential; great job with this one!

(1 edit) (+2)

Thank you! Your suggestions are very prophetic because I've just finished adding pirates to the update we're going to release after the rating period has ended :'D 

We were hoping to add pirates and storms in the game jam version but I had to cut it them out because we ran out of time. The crew was sort of a left over of those mechanics so in this current build it kinda just functions as your health. 

Anyway thank you for your feedback and kind words! Your game was really fun!