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No. When Mila is given the option to turn or drain her victim, that's the game's way of asking if you want to see the turning scene or not. I think it would be tedious if there was a scene for every single mob enemy defeated. Ultimately, I don't think the artwork would change very much either way.

However, if it is a story based scene where Mila would always drain the victim into a ghoul, then there would be a scene shown

ok thank you for answering my questions

Ok I know my incessant questioning are probably getting annoying but I have to ask. Do you intend to make any more games like this? This one is so well done that I find myself wanting more. Also I'd imagine this one has done very well for you. So why not make this it's own series/ genre? Each game could have it's own paths unique to that particular game. Like maybe one where there's  a path to become a werewolf or kitsune (if you want to dive into the Japanese mythos). Or maybe a game where you could become a succubus. 

My focus is on finishing this game. I have ideas for another game once this one is finished, but they are very loose. I don't want to get distracted wondering what's next when there's still a lot of work to get through in the present.

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ah... That makes sense. I'm the same way honestly. My problem is that I get a bunch of ideas in succession and once a new idea enters into my noggin I HAVE to explore and see what I can do with it. It's why I can't develop games. (yes I tried and got distracted by a hundred new ideas almost immediately) that and I'm terrible at anything math related so coding (tried it too)... is unfotunately out of the question for me... SIGH.