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Thanks! I'll get a mac version up tomorrow :))

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Looking forward to it.
By the way, have managed to get maybe 3-4 runs in since my last few comments, and the game balance is so good!
I've died quickly all times, which I think goes to show the danger level is great! Sprinting to the altar feels good too, and gives a sense of urgency I think was one of the few points missing before.

Hopefully will be able to play more soon!

Hey frocco, I was just woundered, how do you feel about the Achievement system?
Would it be worth expanding upon?

Your feedback is always appreciated!
Cheers!

Like it very much! Expanding is always welcome but as is I think it's great already.

One issue I have is geysers seem a bit 'overpowered' in the sense that they create vast ocean spaces too quickly. I'm not sure but would assume you can exploit that with the sea abilities too.

Maybe limit the geyser spread a bit? For thought... 

Nice! Glad to hear you like the achievemets, that makes me want to expand uppon the system :))

And I agree, with geisers creating more geisers it quickly gets out of hand. Decreasing their spread or increasing the time between eruptions would probablt be good for balance.

I'm working on a pretty big update atm, where I'll be introducing a 'Favor of the Gods'-system. Where sacrifices are expected and ignoring the Gods results in more 'bad' events. Can't wait for it to be done! I think it'll add another dimension to the gameplay :))

Glad to follow the game's development. Will try and get a few games in soon and share some feedback. Keep up the great work!