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(1 edit) (+1)

This is a very stressful and fun game. I got through all levels, however it took a while. Your trap placements are pretty clever, some traps made me go "ahhhh you cheeky lil..." positively. It felt good getting through the levels. However, I found some issues that should be changed:

- On level 4 at least, I can just go to the finish without collecting the treasure at all.

- The hitbox system of the game needs work. The lava is as high as/higher than the normal tile, making the level with crumbling ceiling falling down as platforms for you to jump over very unfair (specifically, this part in the image). Walking slightly to the left instantly kills you. Also, you can get hit by the spikes if you land on the wall next to it, making it feel unbelievably tight and visually unfair.

- There is no coyote time, making the jumps feel unfair.

- I don't think there is any ground raycast, but rather a collision check with the player's hitbox for the jumps, making it very frustrating to jump sometimes. I personally am accustomed with pressing movement key before pressing jump, so it was specifically hard for me to jump off edges.

- You can become spiderman by ramming into a wall.

Other than that, the game provides very good content!

(+1)

I really appreciate your in depth feedback, I agree about the hit boxes being kinda unfair and I will definitely fix level four and the lava issue. Thanks again for the feedback, it really helps!