Incredible, I love how the attack can also double as a movement mechanic to boost yourself. I also like how the level starts collapsing at the end, superb job combining everything together!
Thank you! I'm glad you enjoyed it. I wanted to give the player another movement option, like a dash, but I didn't want to add another button to the game. Tying the dash to the existing attack action (which was really boring on it's own) ended up working out pretty well.