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1. I found the game to be very engaging. Somehow I missed the space bar ability so the game was pretty difficult but I wanted to get to the end so I stuck it out and kept myself entertained for a while longer than it probably should have taken. The game is much better with that ability though.

2. The sound effects were good. I think they will definitely help once you get some for the enemies, having a sound cue for when an enemy is about to strike would make the parry ability feel better to use.

3. Combat feels pretty good. I think shortening the parry window might improve it. I found myself using it and just sitting and waiting until the enemy hit. I think getting a heart or two back after a big wave of enemies would be great.

4. I think it was already a fair amount of content but it did seem to just end abruptly. I think having some closure to the game is all that is really needed.

5. As mentioned above, the difficulty was pretty high without the space bar attack. Even without that, it's still fairly difficult. I'm a fan of the occasional slog type game so I don't have an issue with that.

6. The animations were great. From the what was shown last week, the animation was a much needed addition. The 3D assets were a little bland but that's not a big deal and making the game in 3D is already going above and beyond.

7. No performance issues on my end either but I also have a gaming PC.

8. I just want to reiterate that earning some health drops after a wave of enemies a nice reward.