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Hey, I love this game! Great concept and execution. I'm curious - how did you make the game and assets? Was this developed in an engine such as Unity, or something more low-level like XNA? 


Thanks!

(+1)

Hi there, thanks for playing!

The game was made in GameMaker: Studio, though I really wouldn't recommend it for making 3D games, except you really want to go for that very lo-fi look :p.

The visual assets were made in GameMaker itself and Paint.net, and I didn't even use any 3D modelling software back then, but basically placed individual vertices for the models from code. The Audio was all done by John!

Wow that's wild. Thanks for the response!