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Ah, one big preload is smart.

I like where you've taken the typing game idea though.  The counter curses being opposites of "negative" words works so well - its basically training the players to think positively when they see negative words.  It would be interesting to see if you could remove the UI for the positive words at a certain point and still have the player type them.  I didn't get up into the high levels so apologies if it already does something like this.