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It felt like I could get a jumpscare at any time. Like this feels like the beginning of some weird horror game. You could also jump on the wolves which I found to be very funny. I think as you win, the game gets more disorted? If that is a mechanic, that is very cool, if not I am blind. my criticism would be on the gameplay side, the dodge was basically useless and there were no player feedback such as screenshake or at least some particles when you hit the enemy.  Anyways great entry!

Feedback is definitely something I should add and the idea behind the "distortion" was the first three levels are PS1-like, next three are NES-like, and the last three are Series X-like. I'm not sure why but as you said sometimes the dodge doesn't work. Thanks for the feedback!