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Thank you so much! I love dialogue options and verbal sparring in games, and feel like tension is kind of the most fun part of romance/sexy games. So I made a whole game that was pretty much just that!

Next time I really need to be more direct about my game mechanics: the idea was that if Markus is happy, you can directly ask him for what you want. If he's mad, you have to slide a hint in there. So each choice that you can have Exit say can mean two things. I need to study tutorials so I can get a lot better at it!

Thank you again for playing, and for letting me know you liked it!